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Video Cards

BIOSTAR Announces GeForce Gaming GTX 950

BIOSTAR GEFORCE GAMING GTX 950 ANNOUNCED, STYLISH PERFORMANCE FOR COMPETITIVE GAMING  Impact Your Sense of Visual  November 25th, 2015, Taipei, Taiwan – BIOSTAR announces its latest graphics card designed to tackle the needs of gamers with competitive performance. BIOSTAR GeForce GTX 950 features 2GB of GDDR5 memory, with 768 CUDA cores, and support for NVIDIA PhysX and DSR Technology. Game in silence with the Low noise output via its heat pipe cooling design, and be prepared for the latest titles with its complete DirectX 12 support. The BIOSTAR GeForce GAMING GTX 950 features NVIDIA’s 2nd-generation Maxwell GPU which boasts highly-improved performance-per-watt versus other cards. With performance intended for 1080p gamers, the GTX 950 is the perfect lightweight card for MOBA gamers featuring various optimizations to improve your gaming experience while delivering the best performance-per-watt that only the latest-generation Maxwell GPU can offer. Armed with 768 CUDA cores and complimented by 2GB 128-bit GDDR5 memory, this card brings stunning visuals with support for up four monitors: dual-DVI, DisplayPort and HDMI supported. Complimented by the full-array of NVIDIA-exclusive features like GeForce Experience, Dynamic Super Resolution (DSR), Multi-Frame SuperSampling, native PhysX acceleration and other visual improvements is support for DirectX 12; be ready for the next-generation of blockbuster games with the BIOSTAR GeForce GAMING GTX 950. With LED Lighting feat...



DirectX 12 is a Great Thing for AMD

And everyone for that matter! But let’s not harsh on my sacrifice of proper grammar for stylistic writing when we can focus on good things from DirectX 12. I’m a firm believer that by the end of next year, DirectX 12 and Vulcan are going to be taking the gaming world by storm. I got a chance to play around with Fable Legends and the graphics were down right amazing! Techspot recently did a comparison of DirectX 11 and 12 to show the FPS gain from a couple of different configurations in Ashes of the Singularity. While the improvements were nice overall, there were some particular gains with FX CPUs that I’ve been waiting to see for quite some time now. Let’s start with the bad news. DirectX 12 is not Bulldozer’s salvation. If anything DirectX 12 is the final nail in that coffin, in the sense that new architecture is long overdue. Shifting away from single-thread performance was never a good move. I still believe AMD was on the right track in that we needed to move to more utilization of multi-threading, especially in gaming, but that shouldn’t have been at the sacrifice of single-thread. Zen is looking to solve these issues, but these initial results are showing an 8350 struggling to keep up with an i3. Even though the i3 is later gen, we’re still talking about a low budget range CPU beating out an enthusiast one for gaming. Now that we got that out of the way though, let’s get on to the good news for AMD. We still have only o...



Why I think AMD is Turning it Around, and it’s not the Reason You’d Expect

Let’s face it. If you’re a full time news and editorial writer, then you want to cover every bit of info you can find without missing a beat. On the other hand, if you’re like me, then you have to balance your passion for computer hardware with a full time job, a wife, kids, and the other normal things that come your way. AMD has been pumping out some interesting news, but there hasn’t been enough concrete things that I could find the time to put enough thoughts together on. However, there are enough small things going on that I think it’s time to go over them. AMD seems to be heading in the right direction with their upcoming CPUs and GPUs, but there’s one thing that really caught my attention that encouraged me about Red’s potential to turn their fortunes around next year. Zen is the major thing everyone is hoping will bring AMD back from the brink. The new architecture combined with the new cache design seems to be showing a lot of promise. Nobody will argue with a 40% IPC gain and if the chips overclock decently, Zen could be a major win. Recently, news came out showing that the new design met AMD’s expectations and no serious bottleneck occurred in testing. This makes you wonder how much AMD knew about Bulldozer’s bottlenecks and how hard they tried to overlook them. With Global Foundries recently saying that their manufacturing process seems to be up and running, Zen looks like it’s going to be on track as w...



BIOSTAR Announces Affordable and powerful Gaming with GTX750Ti and Hi-Fi Z170Z5

Affordable and Powerful Gaming with BIOSTAR’s GeForce GTX750Ti VGA Card and Hi-Fi Z170Z5 Mainboard Great value for gamers with special gaming OC revision and FPS unique dual fan cooling design   November 3rd, 2015, Taipei, Taiwan – BIOSTAR’s latest NVIDIA based GPU, the GeForce GTX750Ti is a VGA card that features the first-generation Maxwell GPU technology. Combined with an Intel based motherboard like the Hi-Fi Z170Z5 with a DDR4 + DDR3 combo solution, Super Durable Solid Capacitors, and the BIOSTAR 6+ Experience, gamers can expect a lot of bang for their gaming buck. The BIOSTAR GeForce GTX750Ti: In BIOSTAR’s GeForce GTX750Ti using NVIDIA’s first-generation “Maxwell” architecture, there are a number of architectural enhancements designed to extract even more performance per watt consumed. In fact, there is 35% more performance per CUDA Core on shader-limited workloads delivered. Maxwell GPU technology, designed for extreme performance per Watt, delivers twice the performance of previous generation cards at half the power consumption. For gamers, this means you get the power you need to play games in full 1080 HD resolution, all at full settings. Therefore, with BIOSTAR’s GeForce GTX 750 Ti combined with a board like the Hi-Fi Z170Z5 there is no need to worry about upgrading your power supply in most cases. As a result, you can create a value priced but powerful BIOSTAR gaming PC. And because the GeForce GTX 750 Ti consumes so little power, it runs extre...



BIOSTAR Gaming H170T and GeForce GTX980Ti VGA

BIOSTAR’s Gaming H170T Mainboard and GeForce GTX980Ti VGA Card The cost and performance-balanced combination for professional gamers   October 19th, 2015, Taipei, Taiwan – BIOSTAR’s latest gaming products cover both the mainboard and VGA card spaces with two products that offer a sweet spot for performance versus investment in hardware. The motherboard is the Gaming H170T which is the best valued motherboard of the Gaming Skylake platform (other brands are at least $169 and up) and the GPU is the Gaming GeForce GTW980Ti, a 6GB GDDR5, 384bit, full size PCB, high-end 3D graphic solution, supporting NVIDIA’s PhyX and CUDA technology at 4K resolutions. The Foundation: BIOSTAR’s latest mainboard, the Gaming H170T is based on Intel’s H170 chipset which is a single-chip design that supports Intel® 6th generation socket 1151 Intel® Core™ processors. Great Audio Performance: The Gaming H170T comes with Hi-Fi Technology built inside, delivering Blu-Ray audio, Puro Hi-Fi features an integrated independent audio power design with a built-in amplifier. The technology utilizes audio components with an independent power delivery design for a significant reduction in electronic noise producing superb sound quality. Moreover, the Hi-Fi H170T supports USB 3.0, PCIe M.2 (32Gb/s), SATA Express (16Gb/s) and has DisplayPort for monitor output. Best Online Gaming Experience: There is also BIOSTAR’s SmartSpeedLAN included which is a free software application that monitors and m...



Corsair Hydro Series GFX Liquid Cooled GeForce GTX 980 Ti –Superclocked, Silent, and Simple

Corsair Hydro Series GFX Liquid Cooled GeForce GTX 980 Ti –Superclocked, Silent, and Simple Corsair and MSI collaborate to bring liquid cooled graphics cards to PC gamers Fremont, California — September 16, 2015 — Corsair®, a world leader in high-performance PC hardware and number one supplier of PC cooling technology, today announced the Hydro GFX, a liquid cooled GeForce® GTX™ 980 Ti graphics card developed in partnership with MSI. Corsair’s exclusive liquid cooling technology enables the GPU and circuitry to run faster and cooler than standard cards, giving gamers faster, smoother frame rates with less noise. The Hydro GFX installs in minutes in almost any desktop PC, from full-size tower cases to compact gaming PCs like Corsair Bulldog. Hydro GFX consists of a MSI GeForce GTX 980 Ti card with an integrated aluminum bracket cooled by a Corsair Hydro Series H55 liquid cooler. Liquid cooling keeps the card’s hottest, most critical components—the GPU, memory, and power circuitry—30% cooler than standard cards while running at higher clock speeds with no throttling, boosting the GPU clock 20% and graphics performance up to 15%. The Hydro Series H55 micro-fin copper cooling block and 120mm radiator expels the heat from the PC reducing overall system temperature and noise. The result is faster, smoother frame rates at resolutions of 4K and beyond at whisper quiet levels. The Hydro GFX installs in minutes in nearly any modern PC case. Users simply mount the r...



What if I told you an R9 290X was competing with a GTX 980 Ti?

So, I’m browsing the internet trying to find out whether I should save some cash and go with the i5-6600K, or go all out with an i7-6700K. I already know that there won’t be much of a discernible difference with current games, but DirectX 12 games are on the horizon, I just got a beta invite to one such game, and there could be some performance to gain from the hyper-threading. I didn’t find the info I wanted, but I did find something astonishing. The GTX 980 Ti seems almost untouchable, but you can imagine my shock when I saw an R9 290X tying, and even beating the Maxwell behemoth in several benchmarks. Yesterday, I did a pretty heavy write-up on some Ashes of the Singularity benchmarks that surfaced about a week ago. It turns out, those weren’t the only ones done. Ars Technica decided to do a very comprehensive set of tests that involved comparing an old school R9 290X with a very state of the art GTX 980 Ti and pretty much showed the card matching the NVIDIA flagship on every turn. The 980 Ti still destroys AMD’s part in DirectX 11, but once we get to 12 we see a super competitive landscape. Here’s a couple patterns I noticed. The GTX card benefits slightly more from 6 cores and hyper-threading than the R9 card does at higher resolutions. The NVIDIA card also has a slight advantage with average framerates during the heavy scenes. An interesting thing that was happening was that once hyper-threading was disabled and the CPU was reduce...



Ashes of the Singularity Scaling: The AMD Crossroads

Last week, the new game, “Ashes of Singularity” had a pretty comprehensive scaling review performed with both DirectX 11 and DirectX 12. The results were interesting to say the least. Multiple CPUs were used to test both the R9 390X as well as the GTX 980. While AMD enjoyed some impressive gains, NVIDIA had some fairly lackluster results that even prompted the company to release statements for damage control. It would be very easy to say that AMD is making a comeback and NVIDIA is gonna be in trouble, but that would be too easy. How can we come to the proper conclusions about these results? Let me start off by saying that this is great news for AMD. It’s long been claimed that Radeon GPUs would be much better if the drivers could just utilize them properly. It seems this is almost true, but rather than drivers, it’s APIs that needed to take advantage of that hardware. However, I’m seeing some massive problems here that if AMD doesn’t quickly solve them, we can say goodbye to competition for a long time to come. I want to show you three conclusions that I saw from these results, and why I think there could be more bad news here than good if AMD doesn’t make some dramatic changes in the near future. (Click for Larger View) Let’s begin with the first big implication these AotS results are showing us. AMD needs to refocus their software development. This seems like something that is already in progress, but when we see what Direc...



The GTX 950 Review that Matters

I’ve been a long time League of Legends player. I’m one of those silver scrubs who likes to play competitively, tries to get to gold, but ultimately just uses LoL as an excuse to hang with his friends. League has had it’s moments for me, but ultimately, the game is too time constraining and frustrating for me to actually get anywhere. Then Heroes of the Storm happened. I found such a perfect blend of competitiveness combined with a schedule friendly match system, that I haven’t touched League for a good month or two now. So when I heard the GTX 950 was the go-to card for MOBA games, imagine my surprise when nobody was measuring frame rates in MOBA games. (Especially since they’re free!) Thankfully, I finally found a review that focused on MOBAs and I have to say, the GTX 950 is looking like a nice little card. Hardware Heaven posted a review on several GTX 950 cards and personally, outside of skipping the overclock section, I think they nailed it. First off, they highlighted the pipeline advantage. Basically, NVIDIA optimized the render path so that the delay is cut nearly in half. This should lead to a smoother overall gaming experience but should also help reduce latency and that’s important in competitive games. Whether or not that drop in latency is actually noticeable, the frame rates on the various MOBAs are looking good. The only game that the GTX 950 lagged behind an R7 370 in is DOTA 2: Reborn. The other MOBAs on the list gave...



HIS R9 380 IceQ X2 Review

Today we're looking at the HIS R9 380 IceQ X2, a card that boasts a custom heatsink and a factory overclock, offering strong gaming values for consumers on a modest budget. With a reasonable price tag of $225, it sounds pretty good so far. Let's get this card on the bench and take a closer look.



Fury X Overclocking Failing to Meet Expectations

When Fury X first released, overclocking was abysmal, but that wasn’t any surprise once it was pointed out that voltage control wasn’t being supported yet. Now however, TechPowerUp seems to have found a breakthrough in the voltage control and plans on releasing software soon for other users. The bad news is, it doesn’t look like AMD understands the phrase “overclocker’s dream” when it comes to Fiji overclocking. To begin with, TechPowerUp was able to get a good 60 MHz extra out of the HBM. That isn’t a bad number considering how fresh the technology is and since AMD wasn’t bragging about memory overclocking, it’s a nice bonus. The problem is how little the GPU itself was able to be pushed. The most they could get out of it was an extra 165 MHz while remaining stable. When you do the math, that’s only slightly over a 15% overclock. The good news was that temperatures still remained great, but the power draw on the system raised exponentially. All considering, the extra energy needed only amounted to roughly a 5 FPS gain in gaming. Some minor tweaks in voltage would be fine if you wanted to reach stability but overall, there doesn’t seem to be a worthwhile benefit to pushing the Fury X to the max. Check out the link below to see the scaling in more detail. There’s really no way to spin this in a positive light. AMD really dropped the ball by claiming that Fury X would be a “overclocker’s d...



The R9 Fury Just Released, Here’s a List of Reviews

AMD just released the little brother to the R9 Fury X, the R9 Fury, which means the reviews are starting to flow in. A while back I had mentioned that it was possible Fury, rather than Fury X, was going to be the card to own. Based on what I’m seeing, it looks like it’s the more competitive card. The performance of this cut-down version of Fiji is much better in comparison to the GTX 980, however there are some particulars in the reviews that not only need to be properly tested, but cleared up as well. The big issue with Fury right now is the huge lack of voltage control. Overclocking is extremely handicapped right now until software starts supporting power adjustment. The problem is, this is leading some reviews to say that there is no voltage control. Granted, news could still come out that voltage regulation isn’t possible, but that is highly unlikely since announcements have been made from programmers explaining the difficulties and reasons for the delays. The other issue that shows up in overclocking is the repeated statement that HBM can’t be overclocked. While AMD did give us that impression, WCCFTech uncovered some news that someone legitimately overclocked the HBM. The contradiction here makes sense when you think of how new the technology is. In theory, HBM should be a prime candidate for overclocking, but due to the freshness of the design, AMD can’t afford to be responsible for memory modules blowing out if it is revealed that ...



AMD Releases Catalyst 15.7 Driver, Initial Run and First Impressions

UPDATE: After testing out the FRTC feature in Windows 7, I couldn’t find a way to get the framerate to cap on any of the games I tested. This could be something that would show with the load on the GPU or temperatures, but either way, I was hoping to see my framerates cap at the number I set for it. Hopefully this feature will get polished up and start working in that capacity in the future. AMD just released a new driver and it has quite a few added features that many people will be able to take advantage of. Some of the features are just getting a wider range of AMD GPU support, like Virtual Super Resoution and FreeSync being supported by Crossfire now. Others are new, like being the first AMD driver to support Windows 10 and introducing Frame Rate Target Control from the Catalyst for all of the supported cards. Granted, this driver isn’t nearly on the release schedule that AMD was trying to do from a year ago, but having it before Windows 10 is a good step forward. I went ahead and got the driver installed on my Windows 10 system to give it run. I was actually having some bugs that wouldn’t allow certain games to run, but the new driver fixed those immediately. Performance does seem to be slightly better, but the feature I was heavily interested in was the FRTC (Frame Rate Target Control) since my monitor is only a 60 Hzt refresh rate. I set the FRTC to 80 and ran my titles, but my frame rates were still hovering well above that. I tried disabling t...



AMD’s R9 Fury and Voltage Control Coming Soon

Many people began complaining about the overclocking headroom on the Fury X when it released. This issue seemed odd to say the least. First, Lisa Su herself said that the new cards would be great for overclocking. Second, the load temperatures for Fury X were amazing on top of having a very robust power delivery design! This normally leads to tons of overclocking headroom. It turns out, there’s a pretty good reason why voltage control for Fiji has been a slow go but it looks like we might get said voltage control about the time the Fury line up launches. Some people were getting pretty concerned that the Fury X voltage was locked which led to claims of a very disappointing launch. To be fair, if AMD had locked the voltage control, that would be an utter failure. However, a statement released by Unwinder, known for the RivaTuner overclocking software that forms the basis of most 3rd party overclocking software, explains why there’s been such a long delay. To sum it up, AMD’s voltage control hardware isn’t as easy to code as NVIDIA’s is. To make matters worse, Unwinder didn’t get a review sample at the time others did so the process was delayed even further. For more details, check out the links below but the good news is, voltage regulation might be coming with the release of the R9 Fury. The R9 Fury might be the more threatening card than the Fury X. It starts with a $549 launch price, which if it performs close to the 980 Ti, will make ...



[UPDATE] Possible NVIDIA GTX 950 Ti on the Horizon

UPDATE: It looks like NVIDIA is just releasing the GTX 950 in a 2 GB and 4 GB variant. Each will still have a 128-bit interface and will likely be priced to compete in the $100-150 price range. http://videocardz.com/57015/confirmed-nvidia-to-launch-geforce-gtx-950 It looks like NVIDIA isn’t willing to let the sub $150 market go without a little more competition. Even though they’ve had two Maxwell cards in this bracket for a while now with the GTX 750 Ti and 750, the new GTX 950 Ti and 950 will offer a slightly updated GPU that I’m sure will bump the performance up as well. While neither NVIDIA or AMD are willing to design much more on the 28nm manufacturing process with 16nm around the corner, this will give team Green a little more competition in the budget segment of the market. It looks like the GPU core will be based off a cut down GM206 die which is currently in use by the GTX 960. The power ratings will be just under 100W for the 950 Ti with the 950 coming in at a meager 64W. These are some impressive ratings but we’ve come to expect that out of Maxwell. Honestly, there isn’t much to see here but hopefully, we may yet see a 960 Ti that bumps the interface up from the 960 while staying in the mid $200 price range. That seems to be the sweet spot for performance to cost, but even the 950 Ti and 950 aren’t official yet. Time will tell soon enough. http://wccftech.com/nvidia-readying-geforce-gtx-950-ti-geforce-gtx-950-graphics-car...






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