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Video Cards

BIOSTAR Equips Gamers for VR Gaming Experience with GeForce GTX 1080 Graphics Card

BIOSTAR Equips Gamers for VR Gaming Experience with GeForce GTX 1080 Graphics Card  Experience Virtual Reality and Ultra High-Definition Games with the latest BIOSTAR Graphics Card July 19, 2016, Taipei, Taiwan – BIOSTAR is proud to announce its latest graphics card, the BIOSTAR GeForce GTX 1080. Designed for the latest generation of games and gaming experiences, the GeForce GTX 1080 takes gaming to the next level with performance and efficiency that beats everything before it featuring the all-new Pascal GPU architecture fabricatedon the 16nm FinFET process technology. The BIOSTAR GeForce GTX 1080 will have an MSRP of USD799. The BIOSTAR GeForce GTX 1080 features the GP104 GPU sporting 2560 CUDA cores and runs with a base core clock of 1607Mhz. Featuring GPU Boost 3.0, the BIOSTAR GeForce GTX 1080 can run up to 1733Mhz and features 8GB of GDDR5X video memory connected a 256-bit bus interface.   The BIOSTAR GeForce GTX 1080 is intended for use for today’s demanding graphics application including next-generation virtual-reality experiences. With thrice the performance of last-generation’s graphics cards, the new GTX 1080 makes gaming in ultra high-definition a much more fluid experience. The card features NVIDIA’s gamer-inspired cooler intended to keep the card running at optimal temperatures while keeping noise levels to a minimum. The GTX 1080 has a rated TDP of only 180W while still delivering three times the performance of previous graphics card from earlier g...



Sapphire R7 370 (21)

SAPPHIRE Nitro R7 370 Review

Introduction It’s been a long wait for the day that I would get to review my first graphics card. Well, the wait is over and we’ll be looking at the SAPPHIRE Nitro R7 370 . With the RX 480’s release, as well as the 470 and 460 looming on the horizon, the 370 isn’t going to be relevant much longer. Still, the card can be a great budget option for many games and the best part is getting to see how well SAPPHIRE does with their version of it. SAPPHIRE is a company I’ve always enjoyed following. My first card from them was a Radeon X1950 Pro, many years ago. Over time, the card has upgraded to a Vapor-X variant of the R9 290, but my experience with them has been really good throughout. SAPPHIRE recently started using the Nitro branding on many of their cards and it looks like the trend is going to continue with one of the RX 480 releases. By now, it’s pretty easy to see how well the R7 370 performs through some quick Google searches, but this a great opportunity to see how well SAPPHIRE does with their thermal and acoustic performance. We’ll dive right in, but first let’s see SAPPHIRE’s approach to introducing technology to us. SAPPHIRE Technology has long been established as a leading manufacturer and world-wide supplier of graphics products for the PC sector. Its AMD Radeon™ based products are just as well known in the mainstream PC markets as they are to the gaming and performance graphics enthusiast. Now SAPPHIRE has ...



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AMD RX 480: The Good, the Not so Bad, and the Ugly

Wow! The RX 480 release has been wrapped up in more drama than a few seasons of Jersey Shore!!! Sure, that statement could be an over exaggeration considering I’ve never seen Jersey Shore, but the drama is real enough, that’s for sure. To be clear, my complaint is not directed at writers on other sites. I know of a slight disagreement between PCPer and Tom’s Hardware, but the issue was resolved almost immediately and professionally. With the power issue being fixed today, I want to discuss the good, the not so bad, and the downright ugly angles behind the RX 480 release. I’m still incredibly excited about how good the new releases are for graphics cards this year. In the case of AMD’s RX 480, I feel like AMD is doing a great job of meeting the appropriate expectations. When Maxwell hit the scene, the R9 300 series was almost laughable in comparison. To the series benefit, it was in a great price-to-performance bracket, but the bars set in overclocking and power efficiency were way above what was being hit by the more budget friendly option. Now, we have a card that is much, much closer to those standards with the RX 480. The reference design isn’t as strong in overclocking, but the AIB partners are sure to fix that in the coming weeks. While this can make the choice a bit harder between Red and Green, I don’t feel like builders will actually feel like they had to compromise in any area if they choose AMD, which is great! Now, it&...



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The New GPUs are Great, but the Opinions are Terrible

There’s been so little time and so much going on that’s it’s killing me to not cover all the great things happening in the GPU market lately. The GTX 1080 easily conquered the most powerful graphics card spot, the GTX 1070 fits perfectly into the affordable high performance spot, and now the Rx 480 is a great mid-range main stream card. I want to focus on what NVIDIA and AMD has done for the market, but I also want to bring up how the fan boy wars seem to be destroying the PC building communities as we know them. The GTX 1070 is easily the unsung hero of 2016 release segment so far. While it’s ideally propositioned as a 1440p card, 4k isn’t a stretch with some settings tweaks. The Pascal architecture not only destroys DirectX 11 titles with ease, but much like Maxwell, it overclocks extremely well. The close release after the 1080 overshadowed the card, although it will likely be more popular than the 1080 in the long run. The only serious drawback is that because supply isn’t as high for the time being, retailers are selling the cards at a pretty high price over suggested retail values. Asynchronous support has come up a few times, but Async isn’t widely enough used to be an issue for the time being. My hope is that if Async becomes a boon for game development, that NVIDIA doesn’t keep muddying the waters with their “support.” Of course, this week was the big week for the RX 480 release. I think many of us in th...



Komodo Luxury Edition

SWIFTECH Unveils New Komodo Blocks for GTX 1080 & 1070

As expected, it didn’t take long to start seeing waterblocks on the market for NVIDIA’s new pascal GPUs. SWIFTECH is already killing it with their new Drive X2 series of AIO coolers, and the new Komodo waterblocks look like they’re no exception either. Since Pascal seems to have kept the overclocking potential of the previous generation, putting a 1080 or 1070 under liquid is bound to unlock a ton of potential. On top of all of that, SWIFTECH is using the ALED technology to add a nice flare to their design. Check out the full press release below for more info and pictures! Swiftech Unveils New Komodo Waterblocks for NVIDIA Geforce GTX1080 and GTX1070 Flagship Graphics Cards Long Beach, CA, June 12, 2016 – Rouchon Industries Inc., dba Swiftech® (OTC Pink Current: RCHN), today announced the release of their next generation Komodo waterblocks for NVIDIA Geforce GTX1080 and GTX1070 flagship graphics cards. “The Komodo product line is divided into two versions,” says Gabriel Rouchon, Swiftech’s Chairman of the Board. “The competitive ECO line featuring an all acrylic housing and chrome base plate, and the Luxury Edition featuring an acrylic core, dressed with silky black aluminum top and back plates, chrome base plate, and lit with new generation multicolor ALED technology – that is compatible with the brand’s AIO light color controllers.” The addition of ALED technology to the Komodo waterblocks will allow enthusiasts to light up their e...



ASUS Strix

ASUS ROG Strix GTX 1080: GPU Fan Headers Say What!?!

The GTX 1080 has been making a wave ever since it’s release last week. FinFET is finally here and the wait has been entirely too long! NVIDIA released their own Founder’s Edition that left most of us thinking that we’ll just wait until the manufacturers bring their own variants out, but sometimes it can feel like we already know what we’re going to see. However, ASUS surprised me with a feature that sounds like the perfect combo for a high end GPU with the addition of a fan header on the board. You’re probably thinking I’ve lost it at this point. “You’re seriously getting excited about a fan header!?!” Just bear with me for a sec! Admittedly, this isn’t the kind of feature the majority of users should be particularly concerned about. The ROG Strix has plenty of other things going for it anyways so I’m sure it’s going to be a much coveted card. Where this excites me is in the fact that I’ve been a SLI/Crossfire user for many years now. I understand all the impracticability of it, but what will never change is the fact that I think a computer looks 500 times better with two cards. Unfortunately, these configurations also generate a lot more heat. Under an intensive load, the GPU fans can get revved up pretty high and even though your computer can stay quiet at idle, loads can bring more fan noise than desired. Most of the time, my case fan speeds are set in stone at a level that doesn’t bot...



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NVIDIA Keeps saying Async Support…

“You keep using that term. I do not think it means what you think it means.” Inigo Montoya. Before anyone gets upset about my rant, I want to mention that AMD has been just as guilty of marketing hype. That’s what Pascal’s Async Support is looking like it amounts to and I’m getting tired of companies using our politician’s tactic of repeating the lie to try and convince “dumb” consumers to believe it. A.) We’re smarter than that. B.) The GTX 1080 is such a great release that it doesn’t need false hype to brag it up! Admittedly, while the technicality of the matter could actually mean the 1080 has Async support, it’s beginning to look like NVIDIA is using some marketing tricks to smokescreen what’s really going on. A benchmark came out showcasing various tests with Ashes of the Singularity and a GTX 1080. While Pascal fared better than Maxwell, the results aren’t particularly good. In some cases, we see the performance drop again from DirectX 11 and the gains that were made were practically unnoticeable. The key quote from WCCF in understanding how Pascal supports Async is here. ” Dynamic load balancing and improved pre-emption both improve the performance of async compute code considerably on Pascal compared to Maxwell. Although principally this is not exactly the same as Asynchronous Shading or Computing. Because Pascal still can’t execute async code concurrently without pre-emption. ...



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NVIDIA GTX 1080 Review Round Up

You might be wondering why there was so little news on the site about the upcoming Pascal GPUs from NVIDIA. That’s mostly because the info was pretty iffy most of the time. The great thing about the hardware industry is that new releases can be very exciting, but they can also be over-hyped. I sat back for some time trying to determine if and what I should be covering about this release, ultimately deciding to wait until the reviews came in. Well, they’re in, and the GTX 1080 is a monster of a GPU! Overall, NVIDIA looks like they really outdid themselves on this one, which is impressive considering how well they outdid themselves with Maxwell. The 1080 achieves performance that’s almost impossible to believe and is certainly a worthy successor to the previous 900 series architecture. The only head scratcher that has some reviewers questioning it is in the high price of the founder’s edition. Outside of that, NVIDIA has knocked it out of the park. Here’s a list of reviews that have released already so that you can easily browse through them at your leisure. GTX 1080 Reviews http://www.pcgamer.com/gtx-1080-review/ http://www.techspot.com/review/1174-nvidia-geforce-gtx-1080/ http://www.guru3d.com/articles-pages/nvidia-geforce-gtx-1080-review,1.html http://www.tomshardware.com/reviews/nvidia-geforce-gtx-1080-pascal,4572.html http://arstechnica.com/gadgets/2016/05/nvidia-gtx-1080-review/ https://www.techpowerup.com/reviews/NVIDIA/GeForce_GTX_1080...



Leadtek launches Quadro M2000 delivering Excellent Experience for Accelerating Product Development and Content Creation Workflows

  Taipei, Taiwan, April 20, 2016   LEADTEK, the authorized channel partner of NVIDIA professional graphics card in the Asia-Pacific region, releases NVIDIA Quadro M2000 featuring an NVIDIA Maxwell-based GPU, 4 GB of ultra-fast on-board memory, and the power to drive four 4K displays natively. It provides industry-leading performance in the mid-range segment, giving designers the performance and features they need to realize their designs.   The NVIDIA Quadro M2000 has 768 CUDA cores, powered by the latest NVIDIA Maxwell architecture and 4GB of DDR5 GPU memory with fast bandwidth up to 106GB/s that delivers up to 2x the visualization performance of the previous-generation product. This makes it an excellent choice for artists, animators, and editors to accelerate product development and content creation workflows that demand fluid interactivity with complex models and scenes.   Designed for stability, Quadro M2000 supports the latest OpenGL, DirectX, Vulkan, NVIDIA CUDA standards, and certification with over 100 professional applications by ISVs to ensure hardware compatibility. Plus, creative professionals can tap into this increased performance—as well as hardware HEVC (High Efficiency Video Coding) encode and decode engines—allowing professional applications to rapidly create and display high-resolution videos.   The Quadro M2000 is the perfect balance of superb performance, compelling features, compact form factor, and price, delivering incr...



Colorful Introduces the High-End iGame GTX980 Ti KUDAN Graphics Card

Colorful Introduces High-End iGame GTX 980 Ti KUDAN Graphics Card  Experience the best with the most powerful GTX 980 Ti from Colorful   April 18th , 2016, Shenzhen, China – Colorful Technology Company Limited, professional manufacturer of graphics cards, introduces its most powerful GeForce GTX 980 Ti graphics card with the iGame GTX 980 Ti KUDAN featuring a revolutionary hybrid cooling solution to deliver extreme cooling for the best gaming experience. Maximum Cooling Performance The iGame GTX 980 Ti KUDAN features a unique custom-cooler from Colorful integrating powerful heatsinks with an integrated watercooling loop to deliver unsurpassed thermal dissipation. Five heatpipes carry heat away from the GPU and disperse it to the densely packed fins and the integrated water-cooling loop kicks in when extra cooling muscle is needed. Full-time GPU thermal monitoring gives smart control over when the integrated liquid cooling system operates. The integrated watercooling solution allows further expansion where you can add a custom watercooling loop to the Colorful iGame GTX 980 Ti KUDAN’s integrated cooling pump/block. Instant Overclocking Bring your iGame to the next level with a press of a button! Press the Overclocking Key and you get an instant overclock of up to 1304Mhz Boost frequency for increased performance, giving you a more fluid and responsive experience in resource-intensive games.  Colorful iGame Innovation Silver Plating Technology (SPT) – this techn...



Leadtek Quadro M6000 24G- To tackle the most challenging visual computing tasks effortlessly

To tackle the most challenging visual computing tasks effortlessly Quadro M6000 24GB is right there   Taipei, Taiwan, March 25, 2016 LEADTEK, the authorized channel partner of NVIDIA® professional graphics card in the Asia-Pacific region, today releases NVIDIA® Quadro® M6000 24GB featuring the industry’s largest 24GB on-board graphics memory, multiple 4K displays and ecosystem interfaces to provide the ultimate visual workspace for maximum productivity. It gives you the extreme performance to take on your biggest visualization challenges. The NVIDIA Quadro M6000 24GB powered by the latest NVIDIA Maxwell™ GPU, the industry’s largest on-board graphics memory, and optimized software drivers for professional applications. Moreover, it supports four displays natively with resolutions of true 4K. Artists, animators, and editors can now work in real-time on their most complex projects with multiple layers and advanced effects. Plus, product designers and engineers don’t have to compromise on model complexity or image quality when working on large assemblies; they can now integrate interactive, physically based rendering and simulation to evaluate product design and functionality in entirely new ways. The NVIDIA Quadro M6000 24GB lets you work with larger models, scenes, and assemblies and improves interactive manipulation performance during design, visualization, and simulation. Whether you’re developing revolutionary products, telling spectacularly vivid visual sto...



AMD Fx

Is the New AMD Right Around the Corner?

Rumors are flying everywhere about Polaris, Pascal, Zen and even Kaby Lake. While I love following the rumors, not much is being leaked that gives a concrete idea of performance, price, etc. What is catching my eye is what AMD is doing right now. Last week gave us the release of the 16.3 drivers. The release schedule on these drivers is certainly improving, but what really caught my eye was some of the fixes. The bug list is getting smaller and that’s the kind of improvement enthusiasts like to see in drivers. We have to wait for Polaris and Zen to know if AMD’s financial future will look brighter in the years to come, but the things I’m seeing now indicates that they are already turning things around for the better. I already touched on the 16.3 Crimson driver, but I will elaborate further on that. The bug fix I’ve been closely watching is one that involved AMD GPUs losing their clock speed settings during use. This is kind of a big deal and I was fairly certain this was affecting those who were overclocking their video cards. March’s driver fixed that issue and it’s off the list of known issues. In fact, the known issues seem pretty minor now, with most issues related to new game releases. There is the issue of the Gaming Evolved app causing games to crash that I’m hoping get’s resolved soon, but that’s mostly because it keeps crashing my WoW. At least it’s easy to close for temporary fix but for those who use...



Hitman Taking a Contract on Asynchronous Shaders

AMD has been talking up the Asynchronous Compute Engines pretty much since DirectX 12 has been announced. In short, these are hardware components in AMD GPUs that can hopefully be leveraged to add significant performance in games. We’ve been waiting for the final say for some time and while certain Beta releases have shown some promise, it’s only official releases that will not only prove the benefit of Asynchronous Shaders, but will also help determine how legit DirectX 12 is for being the next big thing for gaming. AMD just shared some info that Hitman has been working specifically with them to take advantage of their Asynchronous Shaders and it looks like we have about a month before the official release date. Whether or not Hitman is your kind of game, this will certainly be a big moment in the PC gaming industry. So keep your eyes peeled because March 11th is the official release day for Hitman and I’m sure tech sites will be looking into the performance with DirectX 12 and various AMD and NVIDIA GPUs. Below is the full statement from AMD. AMD is once again partnering with IO Interactive to bring an incredible Hitman gaming experience to the PC. As the newest member to the AMD Gaming Evolved program, Hitman will feature top-flight effects and performance optimizations for PC gamers. Hitman will leverage unique DX12 hardware found in only AMD Radeon GPUs—called asynchronous compute engines—to handle heavier workloads and better image quality with...



P1010590

Everything else we saw at CES 2016

Intro CES was a ton of fun and we already saw a ton of great releases coming up. Now it’s time to sum up the rest of what we could get to. Some parts of the show may not have been as relevant to high end computer components as others, but it didn’t stop the exhibitors from showing us some impressive feats. If you want to jump to a specific page, just click on the exhibitor below to take you straight there, or you can see each one by going through each page. So without further ado, here’s the rest of what we were able to see at CES 2016!   ADATA MSI INTEL NZXT CREATIVE D-LINK MYCHARGE



Gigabyte CES 2016 (13)

GIGABYTE has Great New Motherboards and Laptops at CES 2016

GIGABYTE had an extremely impressive show floor this year at CES. It seemed like they showed off everything they had and quite frankly, I was blown away at how top-of-the-line all of their products seemed. One of the most intriguing releases coming up that I got to see personally were some new AMD boards coming with the AM3+ socket, but there were also some amazing overclocking boards on the INTEL side as well. No matter what I looked at, I was thoroughly impressed so let’s start diving into more details about what GIGABYTE showed us at CES 2016. Let’s begin with two AM3+ boards that GIGABYTE is releasing. The GA-990FX-Gaming looks like the high-end AMD motherboard users have been waiting for for some time now. It actually has a full 8 phase power system to handle high end CPUs like the 9590. It has NVMe support as well as an M.2 socket. The heatsinks look nice and the heatpipe running across them will help dissipate the heat further. The PCIe slots are reinforced like their other gaming boards, and it also includes the Killer LAN with the AMP-UP audio. This board has everything a 9590 user will most likely want, with little that isn’t useful. The AM3+ is going by the wayside, but we probably have almost a whole year before we see Zen. Most AMD users are budget conscious anyways, so with an MSRP of $149.99, this board is at a perfect spot for users who still want quality and features. I feel like this board is going to own the AM3+ market from here on out...






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