First off, a bit of background about Nvidia’s Kepler for those who may be living under a rock and unfamiliar. As we first saw with the original GTX 680 launch, and then again with the GTX 670, GTX 660 Ti, and GTX 660, Kepler is a significant improvement in hardware technology, performance, features, and software from previous GeForce generation cards.
The new GTX 650 Ti doesn’t get all the features though; namely, GPU Boost isn’t included here, which isn’t surprising given the lower performance and more budget-oriented target market. An overclock will help performance to a degree, but there simply isn’t enough horsepower to make an impact with the dynamic overclocking provided by GPU Boost. As a result, the 650 Ti is a bit handcuffed in that regard, though it’s not really a problem as we’ll see in the gaming tests shortly.
Built upon the GK106 GPU found in the GTX 660, the 650 Ti is a bit different than what we saw in the previous Kepler cards, with slightly lower performance and a much more affordable price tag.
In terms of particulars, the GTX 650 Ti comes with four SMX’s, 768 CUDA cores, and 64 texture units. The memory runs at 128-Bit here, whereas the GTX 660 had 192-Bit. There is also reduced memory here, with 1GB of GDDR5 memory rather than 2GB found on the 660 as well. The reference clocks speeds this time are 928 MHz Core and 1350MHz memory, although this MSI Power Edition card comes with a factory overclock as the core has been increased to 993MHz. The memory speeds remain unchanged.
Graphics cards in this price range have traditionally focused on 1280 and 1680 resolutions, although Nvidia is claiming the GTX 650 Ti is capable of 1920 resolution gaming. We suspect that will entirely depend on the image quality settings you choose, however, as modern game engines will overwhelm this card at the highest settings. That said, it should prove to be a great value at about $159 for gamers on a modest budget.
Here’s an image that shows a bit more detail on the particulars:
Let’s look a closer look next.