Spore did well in its first week, retailers claim
But in cities across the U.S., Spore definitely seems to have struck a chord with gamers, though it is unclear if the game’s strong initial sales will hold up in the coming weeks and months.
“The day it came out, we were sold out (within an hour),” said Douglas Shepard, who works at a San Francisco GameStop store. But “I’m willing to bet that it is going to go slower at this point, because the big hype around its release has passed.”
Shepard added that he thinks the game’s sales this weekend and next week will say a lot about whether Spore can continue to command a significant audience over time.
For EA, there’s a lot riding on the game. It first announced Spore in 2005, and in the interim, delayed its release several times. It was first supposed to come out in 2006, then in 2007, and then earlier in 2008. But it locked in its September 7 launch date several months ago and in recent weeks, EA looked ready to put a lot of muscle into promoting the game.
And no wonder. It is the latest from Will Wright, the industry genius behind not only The Sims–the best-selling PC game of all-time–but also SimCity and other big titles.