Rage delayed due to Xbox 360 “storage issues”
Rage, which will be the first game to use the new id Tech 5 engine, is set to launch on the PlayStation 3, Xbox 360 and PC all at the same time, but the game has had to be slightly tweaked and redesigned as a result of being available on the Xbox 360.
“The PC is limitless in the amount of data you can put on it. The PS3 has about 25GB. But the Xbox 360 roughly has 6 to 8 GB of data. We’re hoping we can squeeze the game down to two discs for the 360 version,” said Willits in an interview with 1-Up.
As a result some sections of the game have apparently been redesigned (not cut, as had originally been reported) on all platforms.
Willits points to the example of the major wasteland areas in the game that had originally been planned as four or five medium to small sized areas that the player could progress through. Now, in order to ensure that the game is suited to shipping on two discs for the Xbox 360, those areas have been condensed into two much larger wastelands. Whether that’s a good or bad thing remains to be seen.