Catalyst 6.10 is now available
Highlights of the Windows Catalyst 6.10 release include:
Performance improvements & features
As with most Catalyst? releases, performance has increased in various situations. In this release of Catalyst, Intel 965 Crossfire performance increases due to improvements of the Crossfire D3D driver in handling large vertex meshes. Gains of 6.7-15.8% can be seen in 3DMark2006, 9.7-10.5% in 3DMark2005 and 3DMark2003 performance improves as much as 7.1%.
HDR + Anti-Aliasing support for The Elder Scrolls Oblivion
Users no longer need to download and install the Chuck patch ? the Direct3D driver now includes native support for
Official support for
As many of you know a few weeks ago ATI introduced stream computing to the world ? i.e. using the power of the graphics processor for something other than rendering 3D graphics. The first major initiative of stream computing was a joint project with
On October 2nd Stanford released a GPU customized version of the Folding@Home client (we also released a beta of Catalyst 6.10, which is also required for the GPU Folding@Home client) that folds proteins 20-40 times faster than the CPU version of the client; please see our website for more details http://ati.amd.com/technology/streamcomputing/index.html Note that the GPU client requires a Radeon X1900/1950 series product in order to run. Like the CPU version of the Folding Client, the GPU client only runs when there are spare cycles available (i.e. when the CPU or GPU are sitting idle), so users don?t have to worry about the Folding client slowing down their systems when using it for work.
Both the GPU and CPU versions of the Folding@Home client can be found at Stanford?s website: http://folding.stanford.edu/download.html