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3D Mark 06 released

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Posted January 18, 2006 by admin in Gaming

3DMark06 is the first product from Futuremark using the AGEIA(tm) PhysX software physics library in two very complex, game-like threaded CPU tests conceived to measure properly performances of single processor, multi-core and multiple processor systems in next generation of games.

In addition to using real-time physics, both CPU tests also employ multi-threaded artificial intelligence algorithms. By combining the results of the two CPU tests and four graphics tests, 3DMark06 enables users to get a 3DMark score which reflects the overall gaming performance of their PC. Futuremark and their industry partners anticipate that CPU performance promises to be increasingly important in next generation PC games as new titles increase their use of artificial intelligence and complex physics and their reliance on multithreaded processing.

"The PC industry and PC gamers alike want true apples-to-apples comparisons, and with 3DMark06, they get it," said Tero Sarkkinen, Futuremark’s executive vice president of sales and marketing. "3DMark06 is by far the most technologically advanced gamers’ benchmark we’ve ever delivered. With new CPU tests, four graphics tests and expanded feature tests 3DMark06 will provide valuable overall performance scores. And by updating three existing graphics tests we are able to produce taxing, yet beautiful content, graphically revealing what these mathematically complex shaders can provide while measuring system wide hardware performance."

New Scores and More

The new scoring system in 3DMark06 acknowledges the use of CPU related tasks in the latest and future games, and accordingly the CPU results affect the final 3DMark score. To further enable media professionals, end-users, IHV’s and OEM’s to compare pure graphics and CPU performance, 3DMark06 also provides three new sub scores – SM2.0 Score, HDR/SM3.0 Score and CPU Score, all of which are fully valid and comparable scores.



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